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21. ;) - in EVE General Discussion [original thread]
Scrapyard Bob wrote: I bug reported that the new fuel block BPOs still aren't seeded... (eep). And text chat was being very strange - not sure if that's a new bug for today's build. Pretty sure market seeding isn't ever a development goal fo...
- by Iam Widdershins - at 2011.11.25 09:38:00
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22. ;) - in EVE General Discussion [original thread]
Malcanis wrote: On the other hand I've seen some very nice looking setups for a blasternaga No, not really. Ostensibly the major problem with the torpedo Naga was that it was too sluggish to get in range properly (that is, to get within 30km...
- by Iam Widdershins - at 2011.11.24 09:43:00
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23. ;) - in EVE General Discussion [original thread]
Scrapyard Bob wrote: Iam Widdershins wrote: In addition, "Lock windows when pinned" has been removed from the current Singularity build, according to CCP because it is too hard to maintain . This is a travesty, please post comment in this ...
- by Iam Widdershins - at 2011.11.24 07:35:00
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24. ;) - in EVE General Discussion [original thread]
Update: Changes to drugs (boosters) have been abandoned. More info Cloaked ships no longer decloak each other In addition, "Lock windows when pinned" has been removed from the current Singularity build, according to CCP because it is too hard...
- by Iam Widdershins - at 2011.11.23 21:04:00
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25. New Minmatar Projectile Ammo buff: Boon for gankers! - in EVE General Discussion [original thread]
Jaroslav Unwanted wrote: Roosterton wrote: Huh? Quake Buff? Where? I see no devblog. I doubt they'd do this without respectively buffing Gleam and Javelin, or...? T2 ammo is overhauled , not sure about missiles... or at least thats what ...
- by Iam Widdershins - at 2011.11.23 07:01:00
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26. ;) - in EVE General Discussion [original thread]
Informatizing bump : /
- by Iam Widdershins - at 2011.11.23 06:56:00
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27. ;) - in EVE General Discussion [original thread]
True Sight wrote: bumping this extremely useful thread, can't believe it fell to page 6 Needs a dev post, that's what got the first one over 20k views I think.
- by Iam Widdershins - at 2011.11.23 02:30:00
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28. ;) - in EVE General Discussion [original thread]
Bryant21 wrote: Apparently killmails will now show if the destroyed blueprint was a copy or original. Didn't see that on the list but its on the crucible site Quote: Blueprint type in Killmails Players can now see whether a blueprint wa...
- by Iam Widdershins - at 2011.11.20 06:49:00
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29. I Hate To Burst Your Bubble, But... - in EVE General Discussion [original thread]
9/10 would read again
- by Iam Widdershins - at 2011.11.20 03:02:00
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30. ;) - in EVE General Discussion [original thread]
Bump, because apparently this fell off the front page.
- by Iam Widdershins - at 2011.11.20 01:37:00
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31. ;) - in EVE General Discussion [original thread]
myFORUMalt alts wrote: Iam Widdershins, Has there been any mention or patch notes to inidicate that there are any changes comming to the Rogue Drone npcs, Bountys, or a changed loot and salvage table. There were some earlier dev post from a mo...
- by Iam Widdershins - at 2011.11.19 12:46:00
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32. ;) - in EVE General Discussion [original thread]
tengen san wrote: Great Work thanks again. Iam Widdershins wrote: No word yet on what it looks like when you're inside or warping through a sun. This is what it lookslike Inside the Sun Cool! Does it look any different if you e...
- by Iam Widdershins - at 2011.11.19 11:49:00
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33. ;) - in EVE General Discussion [original thread]
Into the breech! changes: drug changes more pve i guess fleet motd do not load station environment now makes it static required skills http://img411.imageshack.us/img411/613/requiredskills.jpg more v3 info: https://forums.eveonline.com/def...
- by Iam Widdershins - at 2011.11.19 02:12:00
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34. ;) - in EVE General Discussion [original thread]
Nova Fox wrote: well I was half right then. I used to remember a tech 2 ammo that ate into your shields though done forgot considering they been removing them as well. That was Gleam, the short range ammo for long range laser turrets. Those ...
- by Iam Widdershins - at 2011.11.18 02:51:00
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35. Economics 101 or is it? - in EVE General Discussion [original thread]
Adunh Slavy wrote: Eve needs some consumables, hungry mouths to feed, a derivatives market, a capital market, more places for excess wealth to go with high risk. True invention, player created content that can be sold in-game (massive consumer ...
- by Iam Widdershins - at 2011.11.18 02:05:00
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36. ;) - in EVE General Discussion [original thread]
Nova Fox wrote: Shields and Larger electronic footprints. Sorry, gotta correct you here. High damage missiles (Fury for guided and Rage for unguided) currently increase signature radius. Long range unguided missiles (Javelin) and small-targ...
- by Iam Widdershins - at 2011.11.18 01:35:00
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37. ;) - in EVE General Discussion [original thread]
This just in! Rage, Fury, Precision, and Javelin missiles no longer have penalties on the most recent Sisi build! Missile pilots rejoice!
- by Iam Widdershins - at 2011.11.17 14:55:00
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38. Capsules are better at PVP than Gallente ships - in EVE General Discussion [original thread]
OP, you are missing the fact that those capsules WERE Gallente ships ;)
- by Iam Widdershins - at 2011.11.17 13:03:00
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39. Economics 101 or is it? - in EVE General Discussion [original thread]
There hasn't been a study done to find out why. Any conjecture that has been made is already summarized in my posts and others in this thread, if only you had read them. TL;DR this thread K Suri insults and browbeats everyone who tries to answer ...
- by Iam Widdershins - at 2011.11.17 04:36:00
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40. Economics 101 or is it? - in EVE General Discussion [original thread]
K Suri wrote: Otocinclus wrote: Again, if you understood the basics of economics, the increase in price wouldn't be so difficult to grasp. Various people have tried to explain it to you, but you seem to be too preoccupied replying to widders...
- by Iam Widdershins - at 2011.11.17 03:47:00
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